Blender中UV貼圖技術訓練視頻教程第一季 3DMOTIVE UV MAPPING IN BLENDER VOLUME 1 本視頻教程是由3dmotive機構出品的Blender中UV貼圖技術訓練視頻教程第二季,時長:1小時20分,大小:1.7 GB,MP4高清視頻格式,教程使用軟件:Blender,modo,共11個章節,作者:Alan Thorn ,語言:英語。 Blender是一個開源的多平臺輕量級全能三維動畫制作軟件,提供從建模,動畫,材質,渲染,到音頻處理,視頻剪輯的一系列動畫短片人人素材制作解決方案。blender以python為內建腳本,支持yafaray渲染器,同時還內建游戲引擎。動畫工具,包括了反向動作組件,可設定骨骼,結構變形,關鍵影格,時間線,非線性視頻編輯,頂點量重及柔化動量組件,包括網孔碰撞偵察和一個具有偵察碰察的粒子系統,固體碰撞、布料、液體、力場解算。 3DMOTIVE UV MAPPING IN BLENDER VOLUME 2 In this 3DMotive course intended for intermediate viewers, instructor Alan Thorn explores UV Mapping and Optimal Unwrapping Techniques. UV Mapping defines how textures wrap around the surfaces of 3D Models. Use Blender to unwrap and optimize texture layouts for meshes, exploring many technqiues for creating seamless and professional grade UV layouts. Over twomodules you’ll examine 1).How to unwrap objects using manual and automatic methods;2). Concepts such as Seams, Islands, Pins, Projection Mapping and more 3).Texture Atlasing and optimal layouts for games; 4). How to map a character head; 5). Unwrapping Tips and Techniques for quick and effective results. By the end of this course, you’ll have a solid foundation for easily unwrappingobjectsfor seamless, polished and realistic results. ![]() ![]() ![]() |
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