包含Camera Calibration and Modeling和Coverage Camera And Render兩個部分,第一部分講解攝像機標度和簡單的建模,第二部分講解攝像機覆蓋動畫和渲染 In part one of this tutorial we take our first steps into Projection Man for Cinema 4D, this part primarily deals with camera calibration to get the scene orientated correctly, and building our simple models to project on to.In part two of this tutorial we continue our journey into Projection Man for Cinema 4d. We take a look at some of the problems that can be encountered with projection mapping and take steps to solve these problems with Coverage Cameras and Coverage Renders. ![]() 根據您的等級權限,您可以免回復直接查看內容,升級到更高等級可獲得更多方便的權限哦~下載請先登錄~
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