nCloth是Maya工具包,用來模擬布和其他動態表面的特征,如電影和游戲。在本課程,主要探討了Maya 2018 nCloth的基本原理和基本的角色視覺效果。作者David Feuillatre是nCloth的早期使用者之一,他在《黑暗騎士》(The Dark Knight)等電影中使用了它。跟隨大衛學習視覺效果的歷史,3D模擬的技術,以及動態網格的基本原理,屬性。學習如何設置碰撞和添加約束,掌握nCloth的細微差別。在第四章中,大衛通過一個現實世界的項目,用nCloth模擬物理現實的旗幟,在風中飄揚和飄揚。注:本課程使用Maya 2018,但展示的布模擬原理和技術適用于任何軟件。 Info: nCloth is a Maya toolkit that is used to simulate cloth and other dynamic surfaces for feature films and games. This course explores the fundamentals of nCloth and basic character visual effects. The instructor, David Feuillatre, is one of the early adopters of nCloth and uses it for his work on movies such as The Dark Knight. Follow along with David to learn about the history of visual effects, the technology of 3D simulation, and the basics of dynamics meshes, properties, and forces in nCloth. Learn how to set up collisions and add constraints, and master the nuances of nCloth design. In chapter four, David walks through a real-world project with nCloth: a physically realistic flag that flaps and flutters in the wind. The course closes with two challenge videos that allow you to practice your skills with nCloth, and compare David’s solutions with your own. Note: This course used Maya 2018, but the cloth simulation principles and techniques shown apply to any software. ![]() |
|
6 微豆 | 20 活力值 |
---|