Zbrush+Maya真實石頭雕刻制作教程 Gumroad – Creating a Realistic Rock in CG – Tom Newbury 3個小時的視頻教程,介紹如何在Zbrush雕刻石頭,然后在Mari中進行貼紙制作,在Maya中利用阿諾德渲染器做渲染輸出等 This is an in depth tutorial of over 3 hours of content, where I show you my process of creating realistic rocks in CG, with tips and tricks that can be used in many areas of production to increase the quality of your work. 教程知識點: - discussing reference.
- sculpting the rock in zbrush.
- how to quickly apply realistic textures in mari.
- generating a realistic shader using both Arnold and Maya shading nodes.
- and adding the final touches
包含的素材: - maya and zbrush scene files
- highrez (mari) and lowrez (maya) obj’s
- textures baked out of Mari
- and displacment maps from Zbrush
在maya和zbrush里創建真實的石頭模型Creating a Realistic Rock in CG - Tom Newbury
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在maya和zbrush里創建真實的石頭模型Creating a Realistic Rock in CG - Tom Newbury
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