持續時間41小時包含項目文件MP4 信息: 我將學到什么? 在課程結束時,學生應該對藝術基礎知識,完整的視頻游戲藝術流程以及如何拍攝概念圖像并將其轉換為游戲準備的3D場景有深刻的理解。 要求 你應該對視頻游戲環境藝術有濃厚的興趣。如果您對藝術基礎有基本的了解,那將是有益的。你當然應該玩游戲,如果你盯著你的游戲,并想知道他們是如何創造出如此令人驚嘆的場景,那么你就可以在這里找到。這門課程更注重藝術,而不是技術。 描述 為視頻游戲創造環境藝術可能是一項技術努力,但從本質上講,它是一種藝術形式。簡單地從在線商店中提取資產,并將其放入現成的游戲引擎中,這在當今競爭激烈的行業中是不夠的。你需要基本的藝術技巧,如果你想從人群中脫穎而出......你需要創造自己的藝術并展示你的技能。 憑借30年的藝術和設計能力的游戲開發經驗,我將從藝術家的角度向您展示如何從頭開始創建自己的游戲準備3D場景,就像您在一個行業工作室工作一樣。您將從一個空白頁面開始,瀏覽藝術基礎知識和整個資產創建過程,并利用這些知識構建Unity中呈現的視覺震撼的3D游戲環境。您將自己創建每個資產。您不會使用圖書館資產。 創作藝術是本課程的核心,但創作視覺效果不僅僅是藝術,也是產生藝術的想法和設計。您將從設計階段開始,學習如何從游戲設計文檔中提取與藝術相關的信息,并為您的場景創建地圖。 Duration 41h Project Files Included MP4 Info: What Will I Learn? At the end of the course, the student should have a solid understanding of art fundamentals, the complete video game art pipeline and how to take a concept image and turn it into a 3D scene that is game ready. Requirements You should have a keen interest in video game environment art. It would be beneficial if you had a basic understanding of art fundamentals. You should certainly play games and if you stare in awe at your games, and wonder how on earth they created such stunning scenes, then you can find out right here. This course is more art focused than it is technical. Description Creating environment art for video games can be a technical endeavor, but at its core, it’s an art form. Simply pulling assets from an online store, and dropping them into an off the shelf game engine isn’t enough in today’s competitive industry. You need fundamental art skills, and if you want to stand out from the crowd… you need to create your own art and present your skills. With 30 years of game development experience in an art and design capacity, I will show you, from an artist’s perspective, how to create your own game ready 3D scene from scratch, as if you were working in an industry studio. You will start literally from a blank page, go through art fundamentals and the whole asset creation process, and use that knowledge to construct a visually stunning 3D game environment presented in Unity. You will create every asset yourself. You will not be using library assets. Creating art is at the heart of this course, but creating visuals is not just about the art, it’s also about the ideas and the design that spawn the art. You will start at the beginning, at the design phase, and learn how to extract art related information from a game design document and create a map for your scene. ![]() ![]() ![]() ![]() ![]() |
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5 微豆 | 20 活力值 | 并說:被你的分享精神深深打動,微幣已送上,謹表. |
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