Info: One of the most important aspects of any game is its UI. Your players spend the majority of their time navigating between different game screens, selecting options, and reviewing game progress. This course addresses some ways to build and design the user interface of a game with Unity’s new UI system. Here you’ll tackle the start screen, game over screen, difficulty window, and virtual keyboard—common components of most popular 2D and 3D games. Unity expert Jesse Freeman helps you design your UI using custom prefabs (reusable UI elements), UI components such as windows and buttons, simple buildup animations, and transitions. He also helps you create a window manager to guide changes and relationships between windows, and extend the window system with a custom Unity editor that lets you standardize window display and navigation throughout your game.信息:任何游戲的一個最重要的方面是它的UI。你的球員把大多數時間花在不同游戲之間的導航屏幕,選擇選項,并回顧比賽的進展。本課程地址一些方法來構建和設計游戲的用戶界面與團結的新UI系統。這里你會解決一開始屏幕,屏幕游戲結束,窗口,困難和虛擬keyboard-common組件的最受歡迎的2 d和3 d游戲。統一專家杰西·弗里曼usi幫助你設計你的UI
Unity制作UI教程Lynda - Unity 5 2D Advanced UI with Jesse Freeman
Unity制作UI教程Lynda - Unity 5 2D Advanced UI with Jesse Freeman
Unity制作UI教程Lynda - Unity 5 2D Advanced UI with Jesse Freeman
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Unity制作UI教程Lynda - Unity 5 2D Advanced UI with Jesse Freeman
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