![]() ![]() ![]() ![]() ![]() ![]() 時(shí)間4h 53m項(xiàng)目文件包括MP4 標(biāo)題:–瑪雅最終引導(dǎo)動(dòng)畫教程 信息: cmiVFX發(fā)布了全新的動(dòng)畫在瑪雅視頻標(biāo)題。Christopher Tedin將學(xué)生開始通過(guò)創(chuàng)建一個(gè)步行周期的挑戰(zhàn)過(guò)程。他將探索動(dòng)畫的許多基本原則。第一系列將“走你走過(guò)”的步行周期。這種復(fù)雜的動(dòng)作將被分解成簡(jiǎn)單的主要姿勢(shì),添加鏡像姿勢(shì),細(xì)分鍵和時(shí)序。接下來(lái),您將創(chuàng)建一個(gè)運(yùn)行循環(huán)使用類似的方法。到最后,你將有2個(gè)剪輯,你可以使用游戲動(dòng)畫。環(huán)在瑪雅Trax編輯器與偏移。最后,您將創(chuàng)建一個(gè)更復(fù)雜的跳轉(zhuǎn)序列從開始到結(jié)束。探討如何開展項(xiàng)目,做強(qiáng)是第一,然后調(diào)整時(shí)間為拋光。該系列是一個(gè)基本的開始和探索的過(guò)程,所以確保使用這些步驟來(lái)創(chuàng)建自己的動(dòng)畫序列。 Duration 4h 53m Project Files Included MP4 Title: cmiVFX – Maya Ultimate Animation Guide Info: cmiVFX has released the brand new Animation in Maya video title. Christopher Tedin will take the beginning student through the challenging process of creating a walk cycle. He will explore many of the fundamental principles of animation. The first series will “walk you through” a walk cycle. This complex motion will be broken down into simple major poses, adding mirrored poses, breakdown keys and timing by the end of the sequence. Next, you will create a run cycle using a similar approach. By the end, you will have 2 clips that you can use for game animation. Loop them in Maya’s Trax editor with offsets. Finally, you will create a more sophisticated jump sequence from start to finish. Explore how to begin the project, doing the strong poses first, then tweaking the timing for a polished finish. The series is a foundational start and an exploration of the process, so make sure to use these steps to create your own animated sequences. 根據(jù)您的等級(jí)權(quán)限,您可以免回復(fù)直接查看內(nèi)容,升級(jí)到更高等級(jí)可獲得更多方便的權(quán)限哦~下載請(qǐng)先登錄~
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