![]() ![]() ![]() ![]() ![]() Title: 3DMotive – Interior Decor in 3ds Max Volume 1 Info: In module one of this course, we will begin by learning how to breakdown a piece of reference to a more manageable state we can work from. Once we understand what is required of us to complete the piece we will start creating the base of a ceiling rose followed by the outer trim sections of the ceiling rose. When creating the trim sections I will show you how to create both simple and complex modular tiling shapes which will add an extra level of detail and intricacy to the ceiling rose with very little effort. In module 2 we will be looking at the more detailed shapes. Using our broken down reference I will show you how to create each piece used to create the ceiling rose. We will start with the simpler shapes just using 3DS Max box modeling and deformation techniques and then move onto more complex shapes later on. Once we have our shapes completed we will add final adjustments and polish to each piece in Zbrush to give it the hand crafted plaster look we are aiming for. Finally in module 3 we will take the parts we have made and kit bash them together to create the large shapes shown in the reference. After all shapes are complete we can start deforming them to fit the base ceiling rose we created in module one which will leave us with the completed model. We then take the model into Zbrush to create a final singular mesh version using masking and deformation techniques and add damage to the model using a custom brush set. 標題:3Dmotive - 3ds Max中的室內裝飾第1卷 信息: 在本課程的第一課中,我們將首先學習如何將一段引用分解為更易于管理的狀態。一旦我們明白我們需要什么來完成這件作品,我們將開始創建一個天花板玫瑰的基礎,然后是天花板玫瑰的外部裝飾。 當創建修剪部分,我會告訴你如何創建簡單和復雜的模塊化平鋪形狀,這將增加一個額外的細節和復雜的天花板上升很少的努力。 在模塊2中,我們將看到更詳細的形狀。使用我們的分解參考,我會告訴你如何創建用于創建天花板玫瑰的每一塊。我們將從更簡單的形狀開始,只使用3DS Max框建模和變形技術,然后移動到更復雜的形狀。一旦我們完成了我們的形狀,我們將添加最后的調整和拋光每個部件在Zbrush,給它手工制作的石膏外觀,我們的目標。 最后,在模塊3中,我們將采取我們制作的零件和套件bash他們在一起創建在參考中顯示的大形狀。在所有形狀完成后,我們可以開始變形,以適應我們在模塊一創建的基礎天花板上升,這將留下我們完成的模型。 然后我們將模型帶到Zbrush中,使用掩蔽和變形技術創建最終的奇異網格版本,并使用自定義畫筆集合對模型添加損傷。 |