Polygon Cruncher用來減少你的對象的多邊形數量而不改變它們的外觀。把所有的細節高比例優化。同時也保持紋理信息,頂點顏色,用戶定義的法線。您保護對象的邊界,邊界材質,UV的接縫… Polygon Cruncher includes other features such as progressive optimization that makes easier to find a global optimization level for a scene that contain many objects Polygon Cruncher includes cleaning tools for geometry or topology such removing coplanar faces, deleting confused points, merging meshes by materials or into a single object, bursting a mesh into separate elements… More information about Polygon Cruncher for Maya, the 3D scene optimizer that decrease drastically the number of faces and points of your meshes. Integrated into the Maya interface (mll plugin) and also accessible through mel command, Polygon Cruncher for Maya simplifies your 3D assets and reduce the rendering time. ![]() 下載請先登錄~
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