Unreal Engine游戲環(huán)境場(chǎng)景完整實(shí)例制作大師級(jí)視頻教程 Gumroad - Making an Office Environment by Thiago Klafke 本視頻教程是由Lynda機(jī)構(gòu)出品的Unreal Engine游戲環(huán)境場(chǎng)景完整實(shí)例制作大師級(jí)視頻教程,時(shí)長(zhǎng):27小時(shí),大小:29 GB,MP4高清視頻格式,教程使用軟件: Autodesk Maya, Adobe Photoshop, Unreal Engine 4, XNormal,作者:THIAGO KLAFKE,共25個(gè)章節(jié),語言:英語。 Unreal Engine4虛幻游戲引擎是一款商業(yè)性的3D游戲開發(fā)引擎,是Epic數(shù)百位工程師、藝術(shù)家以及設(shè)計(jì)師的心血之作。不過這還只是開始,在C++代碼中,你可以看到很多創(chuàng)新之處,比如支持Oculus VR、Linux系統(tǒng)、Valve公司的Steamworks和 Steam Box效果,并且可以使用HTML5在網(wǎng)頁(yè)瀏覽器中開發(fā)游戲。虛幻引擎4基于DirectX 11,擁有新的材料流水線、藍(lán)圖視覺化腳本、直觀藍(lán)圖調(diào)試、內(nèi)容瀏覽器、人物動(dòng)畫、Matinee影院級(jí)工具集、全新地形和植被、后期處理效果、熱重載(Hot Reload)、模擬與沉浸式視角、即時(shí)游戲預(yù)覽、AI人工智能、音頻、中間件集成等一系列全新特性。 Unreal Engine虛幻游戲引擎參與制作游戲有:《逃生》、《DMC鬼泣》、《死侍》、《失落的星球3》、《生化奇兵:無限》、《羞辱》、《戰(zhàn)爭(zhēng)機(jī)器:審判》、《殺手已死》、《勿忘我》、《Papa & Yo》、《忍者神龜:脫穎而出》等等。 GUMROAD MAKING AN OFFICE ENVIRONMENT BY THIAGO KLAFKE Ever wanted to watch a game environment being created from scratch? Are you an aspiring environment artist working on your portfolio trying to break into the games industry? Or perhaps a seasoned industry veteran looking for ways to speed up your workflow? Or maybe you are just curious about how an environment is made... Then this series is for you! This is not a tutorial per se. I'm not explaining every single click in minute detail. Rather, this is meant to be a full overview of my process. Every single step was recorded while I made this environment and now you can watch it in its entirety, in real time. Some experience is required to follow this. Basically if you can model simple objects and get them into Unreal 4 you are good to go. This series contains a little over 27 hours of content. Not all of it is narrated, though audio commentary is offered in key parts. Included is a written manual explaining each chapter in detail. Some of the topics covered: * Modular environment design * Creating simple PBR materials in Photoshop * Baking simple tiling textures * Simple prop modeling * Lighting and Post-Processing * My thoughts on environment creation I also offer a free sample with the first few chapters if you want to check it out first. Software used: Autodesk Maya, Adobe Photoshop, Unreal Engine 4, XNormal In this package you will get: * 24 videos (27+ hours of content) * A comprehensive manual explaining each episode in detail. * Brushes and scripts used * My final Unreal 4 map settings NOTE: The source files are NOT included in this package. They can be purchased separately on my store. ![]() ![]() ![]() 根據(jù)您的等級(jí)權(quán)限,您可以免回復(fù)直接查看內(nèi)容,升級(jí)到更高等級(jí)可獲得更多方便的權(quán)限哦~下載請(qǐng)先登錄~
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