![]() ![]() ![]() ![]() ![]() ![]() ![]() Lynda - Blender: Model a Motorcycle Size: 1.29 GB | Duration: 4h 2m | Video: AVC (.mp4) 1280x720 15&30fps | Audio: AAC 48KHz 2ch Genre: eLearning | Level: Appropriate for all | Language: English Learn production techniques for hard-surface modeling a realistic motorcycle in Blender. Author Darrin Lile guides you through the process of creating a Harley-Davidson Fat Boy with proper scale and proportions. These techniques can be used to replicate any other vehicle or man-made machined parts in Blender. Darrin begins by creating the frame of the motorcycle using curves. He then builds up the motorcycle piece by piece, creating the exhaust pipes, fenders, handlebars, engine components, and brakes. These lessons capitalize on the Path tool and modifiers like Solidify and Booleans. Finally, Darrin uses Blender's Cycles render engine to create the materials and lighting for the scene, and UV maps the textures to key pieces of the bike. In the end, you will have a greater understanding of Blender's modeling tools and production processes so that you can create vehicles and other hard-surface projects of your own. Topics include:* Creating the frame * Converting a path to polygons * Modeling the gas tank, tires, fenders, exhaust, and other parts * Building the engine * Modeling the seats, wheels, and lights * Lighting the scene * Adding materials and texturing * Rendering the motorcycle 尺寸:1.29 GB |時間:4h 2m |視頻:AVC(.mp4)1280x720 15&30fps |音頻:AAC 48KHz 2ch 類型:電子學習|級別:適合所有|英語語言 學習在Blender中對現實摩托車進行硬表面建模的生產技術。作者Darrin Lile引導您完成創建一個具有適當比例和比例的Harley-Davidson胖子男孩的過程。這些技術可用于復制Blender中的任何其他車輛或人造加工零件。 Darrin開始使用曲線創建摩托車的框架。然后他一塊一塊地建造摩托車,創造排氣管,擋泥板,手把,發動機部件和制動器。這些課程利用了Path工具和修改器,如Solidify和Booleans。最后,Darrin使用Blender的Cycles渲染引擎為場景創建材料和照明,UV將紋理映射到自行車的關鍵部分。最后,您將更好地了解Blender的建模工具和生產過程,以便您可以創建自己的車輛和其他硬地表項目。 主題包括: *創建框架 *將路徑轉換為多邊形 *建模氣罐,輪胎,擋泥板,排氣和其他部件 *建造發動機 *建模座椅,輪子和燈光 *照明場景 *添加材料和紋理 *渲染摩托車 |